Multiple-image Network Graphics
|Internet media type||
|Type of format||computer animation|
|Container for||PNG, JNG|
MNG is closely related to the PNG image format. When PNG development started in early 1995, developers decided not to incorporate support for animation, because the majority of the PNG developers felt that overloading a single file type with both still and animation features is a bad design, both for users (who have no simple way of determining to which class a given image file belongs) and for web servers (which should use the image/foo MIME type for stills and video/foo for animations—GIF notwithstanding).1 However, work soon started on MNG as an animation-supporting version of PNG. Version 1.0 of the MNG specification was released on 31 January 2001.
MNG is currently not as widely supported as PNG. Nonetheless, Gwenview has native MNG support, and MNG plugins are available for some web browsers. Mozilla browsers and Netscape 6.0, 6.01 and 7.0 included native support for MNG until the code was removed in 2003 due to code size and little actual usage,2 causing complaints on the Mozilla development site.3 As a result, a MNGzilla project was started to offer patched Mozilla and Firefox browsers.4 By contrast, Firefox supports MNG rival APNG natively.5
Neither Internet Explorer, Opera, nor Safari currently support MNG natively. Recent Sony Ericsson phones support MNG files in their themes.citation needed The Sphere game engine supports the use of MNG files for animations.6 GIMP can export images as MNG files. Imagemagick can create a MNG file from a series of PNG files. With the MNG plugin, Irfanview can read a MNG file.7 If MPlayer is linked against libmng, as it usually is,citation needed MPlayer and thus all graphical front-ends like KMPlayer and Gnome MPlayer can display MNG files.
|Irfanview||Partial, via plugin|
|Web browsers||Firefox||Yes, via Gecko mediaplayer plugin|
|Mozilla Application Suite||Dropped in 2003|
|Mobile phones||Android||Via plugin
|Sony Ericsson (Themes)||Yes|
|Other||Sphere game engine||Yes|
The MNG developers hope that in time MNG will begin to replace GIF for animated images on the World Wide Web, just as PNG has already begun to do for still images.11 However, with the expiration of LZW patents and existence of alternative file formats such as Flash and SVG, combined with lack of MNG supporting viewers and services, web usages were far less than expected.
The structure of MNG files is essentially the same as that of PNG files, differing only in the slightly different signature (
8A 4D 4E 47 0D 0A 1A 0A in hexadecimal, where
4D 4E 47 is ASCII for "MNG" – see Portable Network Graphics: File header) and the use of a much greater variety of chunks to support all the animation features that it provides. Images to be used in the animation are stored in the MNG file as encapsulated PNG or JNG images.
Two versions of MNG of reduced complexity are also defined: MNG-LC (low complexity) and MNG-VLC (very low complexity). These allow applications to include some level of MNG support without having to implement the entire MNG specification, just as the SVG standard offers the "SVG Basic" and "SVG Tiny" subsets.
MNG can either be lossy or lossless, depending whether the frames are encoded in PNG (lossless) or JNG (lossy).
The most common alternatives are Animated GIF and Adobe Flash. Animated GIF images are restricted to 256 colors and are used in simple scenarios but are supported in all web browsers. Adobe Flash is a common alternative for creating complex and/or interactive animations and is natively supported by Internet Explorer 10 and Google Chrome.
- PNG Frequently Asked Questions (maintained by Greg Roelofs)
- Bug 195280 – Removal of MNG/JNG support
- Bug 18574 – restore support for MNG animation format and JNG image format
- "This is an open source project to develop a patch to restore MNG/JNG support to Mozilla. - 'MNGZILLA' MNGzilla Sourceforge website. Retrieved 6 December 2010.
- "Animated PNG graphics - MDC Doc Center". 4 July 2008. Retrieved 6 December 2010.
- From Tutorials and Reference section of site
- skiljan, irfan. "IrfanView PlugIns". Irfanview.com. Retrieved 18 November 2012.
- platform/external/free-image on android.googlesource.com>dead link
- "Help:Images and other uploaded files". Wikimedia Meta-Wiki. Wikimedia Foundation. 2 October 2012. Retrieved 18 November 2012.
- MNG (Multiple-image Network Graphics) Home Page
- Can I use Animated PNG? and Can I use SVG SMIL animation?, Alexis Deveria, CanIUse.com. Accessed 5 Feb 2013
- MNG Home Page
- List of browsers that support MNG images
- MNGzilla - An attempt to create a Mozilla variant that has MNG support included
- MNG testcases